Array 0.1.4
Array - v0.1.5b » Devlog



-------------------------------------------------------------------------------- VERSION 0.1.4 - January 2026 -------------------------------------------------------------------------------- NEW FEATURES: [Custom Banner System] - Create and customize your own empire banner - Full banner editor UI accessible from main menu - Choose from multiple banner shapes (shield, rectangle, pennant, etc.) - Primary and secondary color pickers - Emblem selection with various icons - Emblem color customization - Pattern overlays (stripes, chevrons, crosses, etc.) - Banners display on stations and colonies - Banners shown in UI panel header next to entity name - Banner data saves with game state [Multi-Resource System] - Five distinct resource types: Iron, Copper, Cobalt, Food, Uranium - Each planet/moon has unique resource distribution - Resource-specific storage and production tracking - Color-coded resource displays throughout UI - Module costs now require specific resource combinations - Segmented storage bars show resource breakdown [Resource Dump Feature] - Dump excess resources from stations/colonies - Select resource type and amount to dump - Useful for managing storage when full [In-Game Handbook] - Comprehensive guide accessible via pause menu or hotkey - Module information and adjacency bonuses - Gameplay tips and mechanics explanations - Scrollable interface with search functionality [Guaranteed System Resources] - Every star system now guaranteed to have all 5 resource types - At least one planet/moon will have each resource - No systems without uranium or other critical resources UI IMPROVEMENTS: [Responsive UI Scaling] - UI panel now scales properly from 720p to 4K - Panel width adjusts based on screen resolution - Fonts automatically resize at lower resolutions - Mode buttons use adaptive font sizing (11-14pt based on space) - Resource displays wrap to multiple lines if needed - No more overlapping text at any resolution [Banner Display] - Banners shown in UI panel header (36px height) - Mini banner renders next to station/colony name [Build Menu Improvements] - Fixed double-scaling bug in cost display - Smaller, more compact cost abbreviations (I:100 C:50) - Better text truncation for long module names - Improved spacing between elements TECHNICAL IMPROVEMENTS: [Performance Optimizations] - Pre-normalized light vectors (eliminates sqrt per planet render) - Periodic cooldown dictionary cleanup (prevents memory growth) - Fixed bare exception handlers for better debugging [Code Quality] - Removed 14 test PNG debug screenshots - Cleaned up old spec files - Updated all version references to 0.1.4 - Fixed method name typo (log_notification -> show_notification) BUG FIXES: - Fixed resource dump notification using wrong method name - Fixed potential memory leak in transfer cooldown dictionaries - Fixed UI elements overlapping at low resolutions - Fixed font scaling inconsistencies in stats display - Fixed bare except clause that could mask errors
Files
Array 0.1.4.zip 66 MB
8 days ago
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Array - v0.1.5b
Space Station and Colony Management Simulator
| Status | In development |
| Author | Obsidian Star Digital |
| Genre | Simulation |
| Tags | Economy, Exploration, Space, Space Sim |
| Languages | English |
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