Array 0.1.3
Array - v0.1.5b » Devlog
VERSION 0.1.3 - December 2025 -------------------------------------------------------------------------------- NEW FEATURES: [GPU Shader Rendering] - Added ModernGL-based GPU rendering for visual effects - Shader-rendered suns with corona and flare effects - Shader-rendered black holes with accretion disk - GPU-accelerated planet and ring rendering - Batch particle rendering for defence drones - Automatic fallback to CPU rendering if GPU unavailable - Shader caching system for improved performance [Nebula Generation] - Procedural nebula clouds in star systems - Dynamic nebula colors based on star type - Multi-layer nebula rendering with depth - Black holes have darker, more ominous nebulas [Unique Station/Colony Naming] - Stations now auto-named: "Station", "Station 2", "Station 3", etc. - Colonies now auto-named: "Colony", "Colony 2", "Colony 3", etc. - Names persist through save/load - Renaming still available via right-click menu - No two stations or colonies will ever share the same name [Click-and-Drag Camera Panning] - Hold left mouse button to drag camera in map view - Works in both system view and galaxy view - Smooth, responsive camera movement - Middle-click or right-click still available for other actions [Scalable Module Costs] - Module costs now increase with each purchase - Scaling factor configurable in settings - Encourages strategic module placement decisions - Each module type tracks purchases independently [Notification Log UI] - New notification history panel - View past notifications and events - Scrollable log with timestamps - Clear distinction between different notification types [System and Galaxy Minimaps] - Scalable minimap in system view - Galaxy overview minimap in galaxy mode - Minimap size adjustable in settings - Shows stations, colonies, and current position [Customizable Keybinds] - Full keyboard remapping in Settings > Controls - Rebind all game actions to preferred keys - Settings persist across sessions - Reset to defaults option available [Planet-Themed Colony Backgrounds] - Colony builder view shows planet-specific backgrounds - Backgrounds match the colony's home planet type - Atmospheric effects based on planet composition - Enhanced visual immersion for colony management [Improved Station Visuals] - Enhanced station marker rendering - Better visual feedback for selected stations - Improved station focus and selection logic UI IMPROVEMENTS: - Revamped event animation system - Optimized UI rendering performance - Improved builder panel layout - Better scaling for different screen resolutions - Enhanced minimap visibility and usability TECHNICAL IMPROVEMENTS: - SystemBuilder upgraded to V5 - Complete PyInstaller resource path fixes - All fonts, images, and shaders now load correctly in builds - Added resource_path helper to all modules - Shader files properly bundled in executable - Fixed ModernGL/glcontext/numpy bundling BUG FIXES: - Fixed fonts not loading in PyInstaller builds - Fixed shader files not found in packaged executable - Fixed logo images not displaying in built game - Fixed book icon not loading in settings menu - Fixed station focus not persisting correctly
Files
Array 0.1.3.zip 65 MB
14 days ago
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Array - v0.1.5b
Space Station and Colony Management Simulator
| Status | In development |
| Author | Obsidian Star Digital |
| Genre | Simulation |
| Tags | Economy, Exploration, Space, Space Sim |
| Languages | English |
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